Admins

Set up and run ZombiesMC.

Control Centre

Run /zm admin to manage everything from native dialogs. Every click is permission-checked.

Arenas

Create, select and delete arenas, set the lobby and place or remove the arena leaderboard.

Game control

Start, pause, resume and stop games with a readiness checklist.

Spawns, boundary & centre

Each spawn opens its own page with go to and delete. Set boundary corners and the arena centre.

Health zones

Add zones where you look and choose low or high risk. Each zone gets its own page.

Extraction zones

Add, teleport to and remove extraction zones from the menu. A slider sets the radius.

Per-arena settings

Sliders for players, head start, game time, coins, drain, caps, radii, bounty and powerup mode.

Setting up an arena

/zm arena create default, then /zm arena select default.
Stand in the lobby and run /zm lobby set.
Add spawns with /zm spawn add.
Set the boundary with /zm boundary pos1 and pos2, and optionally /zm boundary setcentre. The centre is where the zombie shop sits and where admins are teleported in staff mode.
Look at a block and run /zm zone add for health zones. Use /zm extraction add for extraction zones, or use the menu.
Place the leaderboard with /zm leaderboard set.

Key settings

Defaults live in config.yml. Each arena can override them from the Settings page.

SettingDefault
Minimum players2
Starting coins600
Coin cap (first ¾)1000
Coin drain10 coins every 10 s
Zone lifespan120 s
Head start120 s
Game length20 min
Extraction opensat 75%
Extraction radius5 blocks
Infection bounty50% of victim coins
Assist bonus25
Proximity infectoff (3 blocks for 5 s)
Powerup modeoff (per-arena toggle)
Some values are best guesses, since the public rules don't give every number. They are all adjustable.

Late join

While a game is paused, admins can join with /zm latejoin or add a player with /zm add <player>.