Control Centre
Run /zm admin to manage everything from native dialogs. Every click is permission-checked.

Arenas
Create, select and delete arenas, set the lobby and place or remove the arena leaderboard.

Game control
Start, pause, resume and stop games with a readiness checklist.

Spawns, boundary & centre
Each spawn opens its own page with go to and delete. Set boundary corners and the arena centre.

Health zones
Add zones where you look and choose low or high risk. Each zone gets its own page.

Extraction zones
Add, teleport to and remove extraction zones from the menu. A slider sets the radius.

Per-arena settings
Sliders for players, head start, game time, coins, drain, caps, radii, bounty and powerup mode.
Setting up an arena
/zm arena create default, then /zm arena select default./zm lobby set./zm spawn add./zm boundary pos1 and pos2, and optionally /zm boundary setcentre. The centre is where the zombie shop sits and where admins are teleported in staff mode./zm zone add for health zones. Use /zm extraction add for extraction zones, or use the menu./zm leaderboard set.Key settings
Defaults live in config.yml. Each arena can override them from the Settings page.
| Setting | Default |
|---|---|
| Minimum players | 2 |
| Starting coins | 600 |
| Coin cap (first ¾) | 1000 |
| Coin drain | 10 coins every 10 s |
| Zone lifespan | 120 s |
| Head start | 120 s |
| Game length | 20 min |
| Extraction opens | at 75% |
| Extraction radius | 5 blocks |
| Infection bounty | 50% of victim coins |
| Assist bonus | 25 |
| Proximity infect | off (3 blocks for 5 s) |
| Powerup mode | off (per-arena toggle) |
Late join
While a game is paused, admins can join with /zm latejoin or add a player with /zm add <player>.
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